RUSH WORLD
A 1-4 player co-op runner game, developed in Unreal Engine 4 over four weeks for an arcade cabinet on our campus. We made use of several Synty Studios POLYGON asset packs to save time on asset creation, prioritising the levels and mechanics.
BURDEN of BRAVERY
A singleplayer VR fantasy horror adventure, developed in Unity over six weeks for the Meta (Oculus) Quest 2. This title explores the 'unlikely hero' concept, making use of the platform to capture the challenge & terror of the experience in total immersion.
AXIOM
A singleplayer, narrative-driven first person action-adventure, developed in Unity for PC. Featuring fast paced free-running and a cyberpunk aesthetic with the novel twist of impossible geometry and non-euclidean spaces.
Art & Assets
A collection of digital artwork I have created for different games or relevant projects.